Final Fantasy I Wonderswan English Hack v0.91 by Kalas (DrCaslas@yahoo.com) Revisions: v0.91: Fixed small error with 'MISS' graphic. Translated a graphical occurrance of 'Gil'- not really sure where it appears. Translated/fixed the 'stats up' messages at level up time. Totally slipped my mind in .90 v0.90: Initial Release What is it? * An english hack of FF1 Wonderswan. Note: This isn't really a true translation. Most of it was based off the existing NES version. Sorry, I don't know japanese or have access to someone who does, also that wasn't quite the goal of this project anyway. Why then? * Because I wanted to play the game. It'd been forever since I played the NES version so I wanted to be able to go through the WSC version without having to reference a FAQ every few minutes. So what'd I end up doing? Referencing a FAQ for a week. Good logic, huh? Also my roommate wanted to play it. What'd you use to do it? * Hex workshop, Thingy, SearchR2, Cygne, VirtuaNES, GameFAQs, http://www.classicgaming.com/ff1, WSCamp, and the header docs on the Cygne site. Is this your first hack? * Second, actually. I did a Kid Dracula patch a few years ago. Haven't touched any of this stuff in the time since. I may go back and finish that Kid Dracula patch now that the emulators are better, had to use BioNES back in the day on that one and it bugged the game considerably. How long did making this patch take? * About a week. Started Saturday, March 23rd, 2002. First release (v0.9) was on March 31st, 2002. Why release this 0.9 version? * Because I've finished enough that someone can play through the game quite comfortably without any japanese knowledge. That was all I wanted out of the project. I'm taking a break from it, burnt out on this game. Will you ever finish 100%? * Unlikely. There's other people doing actual translations of the game which is great. In the meantime people who want to play through can use this patch and have basically get a script on the level of the NES version or so. Will you do FF2/3/4 Wonderswan? * 2? Really doubt it.. not a fan of FF2. Maybe if I get bugged enough and it's laid out as easy or easier than FF1 is... If FF3 ever actually gets freaking released I'd be on that shit in a heartbeat, it's my favorite FF game. 4? No. Played it a bit, wasn't impressed. I'll use the SNES version, thanks. What's done: * Most of the dialogue (about 95%+ I'd say) * Monster names (some of them are painfully shortened, but eh, you can tell what they are. I didn't have time to expand them.) * Weapon names * Armor names * Item names * Most all shop text * Inn text * Church text * Key Item names (might be missing one? there's a slot for one that I never actually found in the game. Maybe a WSC addition? There's a soundtest somewhere, might be linked to that? Dunno.) * Key Item descriptions * Battle Menus * Spell Names (Removed the White/Black magic icon on the spells as it was fairly redundant (unless you're a red mage, but eh.) and there's physically only room for 5 letters on the spell name field, and some of these spells needed 5 letters.) * Spell Descriptions * the evil bastard of a config menu * Most of the submenus * Character classes and descriptions * Character select and naming screens What's not done: (This is a fairly long list - but believe me, there's most all of this stuff isn't going to impact your enjoyment of the game, with the exception of the ending anyway. To somewhat resolve this I included a virtualNES savestate for the FF1 Ending. Have fun.) * Title Screen. No biggie - it's New/Load/QuickLoad. * The big one: The main menu. Most important thing in the damn game and I can't find the hex for it, lame huh. Uses a different table than the rest of the game, for some reason. Anyway the rest of the menus are done so memorizing one of them isn't hard. It's Item/Magic/Equip/Stats/Order/Q-Save/Config. * A few status ailments in battle - it changes your name to the ailment. big whoop, look at the icon on your character instead - far more descriptive. I think I actually did two of these, but they only gave me two characters and I didn't feel like bothering to expand it. * Description text on the config menu - not too important, the names are pretty descriptive, and frankly you're not going to want to turn off the enhanced mode anyway. who wants to miss if they target a dead monster? * The introduction * The bridge cutscene * The ending (these 3 all use a [compressed?] font I haven't found yet. Might try to do it later, might not.) * Subscreen 'location' window. (This is just a WHERE AM I type thing it shows by your Gil and Time. Nothing real essential.) * 'Tutorial Sage' guys in Coneria. (Didn't feel like it.) * Weapon/Armor Descriptions. (Uh. You know what a Short Sword does.) * The Ship Mini-Game Puzzle. * Assorted dialogue. I did everything I found, but I'm sure there's some punk in some town that you shouldn't even be going to during one of the events who comments on something. Most of it is done. Places I know I missed something: Arylon in Coneria says a few things differently from time to time. Caught most of them. Pretty sure I missed one or two. The old man in the corner of Coneria does the same thing. * Non-Spell monster special attacks (Er, except for WarMech's "Nuclear", did that one@!#$) * The word "Gil" when you find money in chests or in the store windows and crap. Not too important. What Emu should I use? * WSCamp for sure, as of this writing. Runs the game pretty much flawlessly with sound. Cygne has a lot of graphic bugs with the menus and no sound, but does run the game (I won it with Cygne while doing the hack). Can I use your patch as the base of a translation? * Knock yourself out, just give credit. If you seriously want to base something off it send me an email and I'll supply the table files and some tips on where stuff is in the rom. And in closing? * Have fun. Enjoy the game. Don't send me lots of stupid questions, please! I'm not going to reply to any questions about gameplay or reports of bugs with the patch. The maps and shit are all identical to the NES version, just pull out your old player's guide or something. BYE!@($*@!$